Xbox One was Microsoft's third gaming console, and on November 22 it turned 10 years old. Due to Microsoft's unsuccessful start, 58 million consoles were sold during its existence.
Microsoft's main goal when creating the Xbox One was to provide users with one console and device for streaming, TV and gaming. This was also the inspiration for the name “Xbox One”.
But due to unclear presentation of information from Microsoft and a dull approach to launch, the console was unable to repeat the success of its predecessor. From the very beginning, Microsoft made it clear that the Xbox One must remain online at all times.
Don Mattrick of Microsoft advised users who were not ready for such a transition to purchase an Xbox 360. This did not go down well with the audience, who felt that Microsoft had become arrogant after gaining popularity.
Other measures, such as forced DRM and the $500 Kinect bundle, meant that the PS4, which had hit the market just a few days earlier, had an advantage from the start.
Despite its shortcomings, the Xbox One had some positive aspects, such as an impressive launch lineup of exclusives: Killer Instinct, Forza Motorsport 5, Ryse Son of Rome and Dead Rising 3.
Over the next few years, Microsoft abandoned controversial decisions such as its DRM policy, the requirement for an always-on online presence, and the requirement to purchase the Kinect.
In 2017, the Xbox One X, a mid-gen upgrade, became the world's fastest and could run games like Red Dead Redemption 2 in 4K at 30 frames per second.
This generation taught Microsoft many important lessons and encouraged it to move away from the traditional console model.