This is really a lot
Nvidia is celebrating a pretty big milestone with the launch of more than 500 games and apps featuring ray tracing, DLSS support, and AI-powered technologies.
Nvidia recalls that on August 20, 2018, the company introduced the world's first video card with hardware support for ray tracing. Then it was the GeForce RTX 2080. In five years, neither ray tracing nor DLSS have become some kind of de facto standard, but recently many games, at least large ones, support either both, or at least DLSS.
Nvidia says gamers with RTX graphics cards spend a combined 87 million hours playing ray-traced games every day. For example: 97% of players who own RTX 40 cards play Cyberpunk 2077 with tracing effects enabled, and for the newest Alan Wake 2 this figure reaches 99%.