The developers of Star Wars Outlaws promised interesting space travel, fun and convenience

by alex

The creative director of the Massive Entertainment team, Julian Gerity, in an interview raised the topic of space travel, which will be an integral part of the new product.

“We wanted to make space travel as comfortable, fun and eventful as possible. The controls are very easy to master. There's always something to do. Travel is fast and the player can make a hyperspace jump at any time. And, of course, there are fights – both in the form of small aerial duels and on an epic scale. And then there are the studies. There’s something to do in space!”

Perhaps the studio has ideas on how to move away from the template of moving from point A to point B on empty space, or “scripted” duels, which only cause boredom for experienced gamers.

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Recall that last week details about Star Wars Outlaws appeared. Massive Entertainment and Ubisoft have shed some light on the reputation system, multiple factions, open world and more.

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Image credit: Massive/Ubisoft. Image source: Gamingbolt

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