Inside: the new Nier was canceled because they could not come up with an attractive monetization system

by alex

The Nier franchise has been around for many years, but for a large portion of the gaming community, it came into its own with Nier Automata. Other Nier releases were less exciting

Inside: the new Nier was canceled because they could not come up with an attractive monetization system

Recently it became known that the mobile game NieR Reincarnation will be closed. As it turned out, another game based on the NieR franchise was in the works for some time.

Reuters journalist sources said that Tencent had decided to cancel the new mobile NieR. Moreover, the reason is quite remarkable, they allegedly could not come up with an attractive (convincing) monetization model for the project being developed.

Monetization in modern games is a very important thing, some developers build their games on it, and someone is trying to attach it to an already finished project. Sometimes mobile hits allow you to earn impressive sums in the shortest possible time, so many publishers (or developers) are attracted by the idea of ​​​​implementing a strong monetization system.

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