An enthusiast made a revolutionary rooster chess that turned out to be so unpopular that he decided to remove the game from Steam

by alex

Behind the simple picture of Broilers lies a deep gameplay that for many has never been revealed

The creator of Broilers, a year after its release, addressed the community on Steam. He decided to remove the game from the Valve service.

According to the developer, this is due to the fact that Broilers never found its audience and he can no longer support and develop the project.

Broilers is a turn-based game that looks like simple chess, where the usual pieces have been replaced with broilers. In fact, everything is much more complicated: the game implements a selection (breeding) mechanic that allows you to create new species, and there is no direct control over the pawns.

Broilers is 66% off until December 5th, the Steam page is available here.

This is how the developer describes the project: “ Broilers, in some way, can be called Tower-Defense, only, in addition to defense, both players are also responsible for attacking and advancing towards the enemy base. Of course, following this characteristic, many games could be called Tower-Defense, but usually in such games the elements of attacking the enemy, and in the case of Broilers these are pawns, are completely controlled by the player, or controlled for the most part. In Broilers, players cannot directly control pawns – players cannot tell where a pawn should go or what to do. We can say that in this game, you have creeps (units controlled by the player) under your command, which is already very similar to the Tower-Defense genre, there are also almost literal TD elements, such as, for example, eggs that can be placed around the field , which, although they do not shoot at the enemy, are capable of becoming an obstacle for him .”

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