Sony plans to give gamers an even tighter grip and change the difficulty of games in real time, according to patent

by alex

The new technology will monitor how the user is coping and tailor the game to their experience accordingly

Sony recently filed a patent describing technology for adjusting difficulty levels in real-time games.

So-called “Adaptive Difficulty Calibration for Skill-Based Actions” , in virtual environments” uses a specific set of algorithms that monitor how and how quickly the player copes with assigned tasks and understands mechanics. Analyzing the user's actions, the game will increase or simplify the complexity, maintaining a high level of involvement.

Such algorithms will make the passage of the game unique for each user.

Sony plans to give gamers an even tighter grip and change the difficulty of games in real time, according to patent

(news cover source)

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