“Outposts, but without juggernauts”: Russian developers PIONER ridiculed Ubisoft’s game design and showed off their outpost system

by alex

Over time, only the setting began to change in Ubisoft games, but fundamentally it is an eternal battle with juggernauts, unfolding in outposts. The developers' approach to game design eventually became a meme

The creators of the Russian MMO shooter PIONER continue to communicate with the community. A recent publication is dedicated to the outpost system.

The idea of ​​outposts in games eventually turned into a real meme because of Ubisoft – the French company began to insert them into the game very often. This began to happen so often that it became the basis for numerous jokes (in addition, it happens that at these outposts there are juggernauts – very dense opponents, Ubisoft also actively uses them in their games).

The PIONER team clearly took this feature into account and therefore, when presenting their outpost system, they decided to immediately indicate something:

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“Outposts, but without juggernauts.

Before your appearance, Tartarus was already roaming several Soviet expeditions. Groups of researchers built mobile posts and resource storage facilities for their needs. Now all this has sunk into emptiness and in order to conquer the will of the island you will have to restore what was lost.

Expedition outposts are special points in the open worlds of PIONER, within which the player can establish his local base. After restoration, outposts can be improved, turning them into trade or resource ones. For example: at outposts you can store resources, set up a workbench or a courier for yourself. Upgrading outposts allows you to send new caravans and achieve advantages in trade.”

“Outposts, but without juggernauts”: Russian developers PIONER ridiculed Ubisoft’s game design and showed off their outpost system

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