26
Oding, a famous blogger, finally raised a topic that has been brewing for a very, very long time – the attitude of companies towards their own games
- Gaming companies regularly close the servers of their old or simply not very popular games, and the community simply boils with anger and then quickly disperses. In the case of the original The Crew, events began to unfold according to a different scenario
- It used to be that buying a game on media meant that the game belonged only to you, and you could play it for as long as you your heart desires. Now, when you purchase a digital copy of a game (and sometimes a physical one), you only have permission from the publisher to play it for as long as he sees fit
- Companies are not particularly interested , how much time and money you spent in their games, so if they consider it necessary to close the server of some of their projects, then no one will return the money you spent
- Governments of countries do not on the consumer side in matters of closing servers, because there are simply no laws that would somehow regulate this area
(news cover source: EA)